<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6532196660736779288</id><updated>2011-08-14T07:35:24.348-07:00</updated><title type='text'>Curso Autodesk MAYA - OZI Escola de Audiovisual de Brasília</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://cursodemaya.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6532196660736779288/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://cursodemaya.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Curso Autodesk MAYA - OZI Escola de Audiovisual</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>9</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6532196660736779288.post-2698307633217749660</id><published>2007-11-13T21:02:00.000-08:00</published><updated>2007-11-13T21:40:57.311-08:00</updated><title type='text'>Tutorial Modelagem Plug P2</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.siteprovider.com.br/maya//tutoriais/plug.html" target="_blank"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_0UW3NGhU-68/RzqKH1otsgI/AAAAAAAAAGw/fPPSNt-qDdo/s400/plug.jpg" alt="" id="BLOGGER_PHOTO_ID_5132566592603664898" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Link para tutorial do Plug P2:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.siteprovider.com.br/maya//tutoriais/plug.html" target="_blank"&gt;CLIQUE AQUI&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Imagens de referência do plug:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.siteprovider.com.br/maya//tutoriais/img/headphone/DSC03890.JPG" target="_blank"&gt;Imagem 1&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.siteprovider.com.br/maya//tutoriais/img/headphone/DSC03890plan.jpg" target="_blank"&gt;Imagem 1 (Planejamento)&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Arquivo do Maya 2008 finalizado:&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a href="http://www.siteprovider.com.br/maya//tutoriais/ma/plug.ma" target="_blank"&gt;plug.ma&lt;/a&gt;&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;&lt;span style="font-style: italic;"&gt;Clique com o botão direito do mouse em &lt;span style="font-weight: bold;"&gt;Salvar como...&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6532196660736779288-2698307633217749660?l=cursodemaya.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cursodemaya.blogspot.com/feeds/2698307633217749660/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6532196660736779288&amp;postID=2698307633217749660' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6532196660736779288/posts/default/2698307633217749660'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6532196660736779288/posts/default/2698307633217749660'/><link rel='alternate' type='text/html' href='http://cursodemaya.blogspot.com/2007/11/tutorial-modelagem-plug-p2.html' title='Tutorial Modelagem Plug P2'/><author><name>Curso Autodesk MAYA - OZI Escola de Audiovisual</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_0UW3NGhU-68/RzqKH1otsgI/AAAAAAAAAGw/fPPSNt-qDdo/s72-c/plug.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6532196660736779288.post-2007551242807956787</id><published>2007-11-13T20:51:00.000-08:00</published><updated>2007-11-13T21:41:52.124-08:00</updated><title type='text'>Tutorial Modelagem Fio</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.siteprovider.com.br/maya/tutoriais/fio.html" target="_blank"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_0UW3NGhU-68/RzqJJlotseI/AAAAAAAAAGg/tlwUTBP5IVw/s400/fio.jpg" alt="" id="BLOGGER_PHOTO_ID_5132565523156808162" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Link para o tutorial do fio do headphone.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.siteprovider.com.br/maya/tutoriais/fio.html" target="_blank"&gt;CLIQUE AQUI&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Arquivo do Maya 2008 finalizado:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.siteprovider.com.br/maya//tutoriais/ma/fio.ma" target="_blank"&gt;fio.ma&lt;/a&gt; &lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;Clique com o botão direito do mouse em &lt;span style="font-weight: bold;"&gt;Salvar como..&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6532196660736779288-2007551242807956787?l=cursodemaya.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cursodemaya.blogspot.com/feeds/2007551242807956787/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6532196660736779288&amp;postID=2007551242807956787' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6532196660736779288/posts/default/2007551242807956787'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6532196660736779288/posts/default/2007551242807956787'/><link rel='alternate' type='text/html' href='http://cursodemaya.blogspot.com/2007/11/tutorial-modelagem-fio.html' title='Tutorial Modelagem Fio'/><author><name>Curso Autodesk MAYA - OZI Escola de Audiovisual</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_0UW3NGhU-68/RzqJJlotseI/AAAAAAAAAGg/tlwUTBP5IVw/s72-c/fio.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6532196660736779288.post-3472140590447639660</id><published>2007-11-08T22:38:00.000-08:00</published><updated>2007-11-13T21:42:36.346-08:00</updated><title type='text'>Tutorial Modelagem de um dado</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.siteprovider.com.br/maya//tutoriais/dado.html" target="_blank"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_0UW3NGhU-68/RzqJq1otsfI/AAAAAAAAAGo/as-wbo-R2Yg/s400/dado.jpg" alt="" id="BLOGGER_PHOTO_ID_5132566094387458546" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Link para o tutorial de modelagem de um dado:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.siteprovider.com.br/maya//tutoriais/dado.html" target="_blank"&gt;CLIQUE AQUI&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Arquivo do Maya 2008 finalizado:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.siteprovider.com.br/maya//tutoriais/ma/dado.ma" target="_blank"&gt;dado.ma&lt;/a&gt; &lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;Clique com o botão direito em &lt;span style="font-weight: bold;"&gt;Salvar Como...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6532196660736779288-3472140590447639660?l=cursodemaya.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cursodemaya.blogspot.com/feeds/3472140590447639660/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6532196660736779288&amp;postID=3472140590447639660' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6532196660736779288/posts/default/3472140590447639660'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6532196660736779288/posts/default/3472140590447639660'/><link rel='alternate' type='text/html' href='http://cursodemaya.blogspot.com/2007/11/tutorial-modelagem-de-um-dado.html' title='Tutorial Modelagem de um dado'/><author><name>Curso Autodesk MAYA - OZI Escola de Audiovisual</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_0UW3NGhU-68/RzqJq1otsfI/AAAAAAAAAGo/as-wbo-R2Yg/s72-c/dado.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6532196660736779288.post-1338647264878403931</id><published>2007-11-05T17:45:00.000-08:00</published><updated>2007-11-06T22:12:00.644-08:00</updated><title type='text'>Restaurando elementos da interface</title><content type='html'>Muitas vezes retiramos a visualização de diversos elementos da interface por acaso.&lt;br /&gt;&lt;br /&gt;Isso acontece ao clicar nas pequenas setas que aparecem na esquerda superior de cada elemento (menu, shelf, tool box, timeline, status bar ....) como na figura abaixo:&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_0UW3NGhU-68/Ry_MA1YixFI/AAAAAAAAADY/JK7dqnAEnfw/s1600-h/restoreUI.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_0UW3NGhU-68/Ry_MA1YixFI/AAAAAAAAADY/JK7dqnAEnfw/s400/restoreUI.png" alt="" id="BLOGGER_PHOTO_ID_5129542815300371538" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Para retornar a vizualização de todos os elementos basta clicar em &lt;span style="font-weight: bold;"&gt;Display &gt; UI Elements &gt; Show All UI Elements &lt;/span&gt;&lt;span&gt;ou apenas clicando &lt;span style="font-weight: bold;"&gt;Ctrl&lt;/span&gt;+&lt;span style="font-weight: bold;"&gt;Espaço&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;OBS:&lt;/span&gt; &lt;span style="font-weight: bold;"&gt;Ctrl&lt;/span&gt;+&lt;span style="font-weight: bold;"&gt;Espaço&lt;/span&gt; também transforma a viewport em tela cheia&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_0UW3NGhU-68/Ry_MjVYixGI/AAAAAAAAADg/OuR3_SJXfB8/s1600-h/restoreUI2.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_0UW3NGhU-68/Ry_MjVYixGI/AAAAAAAAADg/OuR3_SJXfB8/s400/restoreUI2.png" alt="" id="BLOGGER_PHOTO_ID_5129543408005858402" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6532196660736779288-1338647264878403931?l=cursodemaya.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cursodemaya.blogspot.com/feeds/1338647264878403931/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6532196660736779288&amp;postID=1338647264878403931' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6532196660736779288/posts/default/1338647264878403931'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6532196660736779288/posts/default/1338647264878403931'/><link rel='alternate' type='text/html' href='http://cursodemaya.blogspot.com/2007/11/restaurando-elementos-da-interface.html' title='Restaurando elementos da interface'/><author><name>Curso Autodesk MAYA - OZI Escola de Audiovisual</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_0UW3NGhU-68/Ry_MA1YixFI/AAAAAAAAADY/JK7dqnAEnfw/s72-c/restoreUI.png' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6532196660736779288.post-1207648362938930760</id><published>2007-11-04T20:42:00.000-08:00</published><updated>2007-11-05T17:40:42.561-08:00</updated><title type='text'>Incremental Save</title><content type='html'>Incremetal Save é uma opção muito útil para salvar seus arquivos. Permite que a cada vez que o arquivo for salvo, seja salvo em uma versão diferente.&lt;br /&gt;&lt;br /&gt;Para habilitar o Incremental Save clique no &lt;span style="font-weight: bold;"&gt;quadradinho&lt;/span&gt; de &lt;span style="font-weight: bold;"&gt;File&gt;Save Scene&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_0UW3NGhU-68/Ry6gwVYixCI/AAAAAAAAAC8/4t0KeBa21y8/s1600-h/save_scene.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_0UW3NGhU-68/Ry6gwVYixCI/AAAAAAAAAC8/4t0KeBa21y8/s400/save_scene.png" alt="" id="BLOGGER_PHOTO_ID_5129213777855824930" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Abrirá o box &lt;span style="font-weight: bold;"&gt;Save Scene Options&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;    Marque a caixa &lt;span style="font-weight: bold;"&gt;Incremental save&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;  Caso queira limitar o número de versões, marque a caixa Limit incremental saves e defina o valor máximo de versões.&lt;br /&gt;&lt;br /&gt;Clique em &lt;span style="font-weight: bold;"&gt;Save Scene&lt;/span&gt; e salve a cena.&lt;br /&gt;&lt;br /&gt;Nas próximas vezes basta clicar &lt;span style="font-weight: bold;"&gt;"Ctrl"+"s"&lt;/span&gt; para salvar sua cena.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_0UW3NGhU-68/Ry6h11YixDI/AAAAAAAAADE/Uh8Kzx5Rwhk/s1600-h/incremental.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_0UW3NGhU-68/Ry6h11YixDI/AAAAAAAAADE/Uh8Kzx5Rwhk/s400/incremental.png" alt="" id="BLOGGER_PHOTO_ID_5129214971856733234" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Caso você queira acessar uma versão diferente da última, basta acessar a pasta do &lt;span style="font-style: italic; font-weight: bold;"&gt;projeto&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;/scenes/incrementalSave&lt;/span&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6532196660736779288-1207648362938930760?l=cursodemaya.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cursodemaya.blogspot.com/feeds/1207648362938930760/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6532196660736779288&amp;postID=1207648362938930760' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6532196660736779288/posts/default/1207648362938930760'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6532196660736779288/posts/default/1207648362938930760'/><link rel='alternate' type='text/html' href='http://cursodemaya.blogspot.com/2007/11/incremental-save.html' title='Incremental Save'/><author><name>Curso Autodesk MAYA - OZI Escola de Audiovisual</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_0UW3NGhU-68/Ry6gwVYixCI/AAAAAAAAAC8/4t0KeBa21y8/s72-c/save_scene.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6532196660736779288.post-3900787115790662754</id><published>2007-11-04T19:53:00.000-08:00</published><updated>2007-11-05T17:41:04.867-08:00</updated><title type='text'>Projetos do maya</title><content type='html'>Ao abrir o Autodesk Maya, a primeira ação que deve ser tomada é a criação do projeto.&lt;br /&gt;&lt;br /&gt;Para isso devemos clicar em &lt;span style="font-weight: bold;"&gt;File&gt;Project&gt;New&lt;/span&gt; como abaixo:&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_0UW3NGhU-68/Ry6aR1Yiw9I/AAAAAAAAACU/qnzBKZwRaec/s1600-h/new_project.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_0UW3NGhU-68/Ry6aR1Yiw9I/AAAAAAAAACU/qnzBKZwRaec/s400/new_project.png" alt="" id="BLOGGER_PHOTO_ID_5129206656800048082" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Abrirá um box &lt;span style="font-weight: bold;"&gt;New Project&lt;/span&gt; como visto abaixo:&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_0UW3NGhU-68/Ry6belYiw_I/AAAAAAAAACk/wPF8p-onGCA/s1600-h/new_project1.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_0UW3NGhU-68/Ry6belYiw_I/AAAAAAAAACk/wPF8p-onGCA/s400/new_project1.png" alt="" id="BLOGGER_PHOTO_ID_5129207975355007986" border="0" /&gt;&lt;/a&gt;&lt;br /&gt; - No campo &lt;span style="font-weight: bold;"&gt;Name&lt;/span&gt; defina o nome do seu projeto, será criada uma pasta com respectivo nome;&lt;br /&gt;&lt;br /&gt; - No campo&lt;span style="font-weight: bold;"&gt; Location&lt;/span&gt; clique em &lt;span style="font-weight: bold;"&gt;Browse&lt;/span&gt; para definir o local onde será salvo seu projeto;&lt;br /&gt;&lt;br /&gt; - Clique em &lt;span style="font-weight: bold;"&gt;Use Defaults &lt;/span&gt;para definir as subpastas com nomenclatura padrão;&lt;br /&gt;&lt;br /&gt; - Clique em &lt;span style="font-weight: bold;"&gt;Accept&lt;/span&gt; para definir o projeto.&lt;br /&gt;&lt;br /&gt;Com o projeto criado os arquvos já podem ser abertos.&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(255, 0, 0); font-weight: bold;"&gt;OBS:&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;Para acessar o projeto nas próximas vezes que utilizar o Maya clique em &lt;span style="font-weight: bold;"&gt;File&gt;Project&gt;Set&lt;/span&gt; e procure a pasta do projeto como abaixo:&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_0UW3NGhU-68/Ry6d2lYixAI/AAAAAAAAACs/V2mPuvmRbSM/s1600-h/set_project.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_0UW3NGhU-68/Ry6d2lYixAI/AAAAAAAAACs/V2mPuvmRbSM/s400/set_project.png" alt="" id="BLOGGER_PHOTO_ID_5129210586695123970" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Ou apenas procure em &lt;span style="font-weight: bold;"&gt;File&gt;Recent Projects&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_0UW3NGhU-68/Ry6eGlYixBI/AAAAAAAAAC0/hr2fQqI-xRU/s1600-h/recent_project.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_0UW3NGhU-68/Ry6eGlYixBI/AAAAAAAAAC0/hr2fQqI-xRU/s400/recent_project.png" alt="" id="BLOGGER_PHOTO_ID_5129210861573030930" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Por que definir o projeto?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;O Maya é um software que trabalha com diversos arquivos de cenas, personagens, objetos, imagens, texturas, informações de dinâmica, partículas e animação. Essa variedade de arquivos precisa ser organizada para facilitar seu acesso.&lt;br /&gt;&lt;br /&gt;Por padrão, o Maya define o projeto em C:\Documents and Settings\SeuUsuário\Meus documentos\maya\projects\default como na figura abaixo:&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_0UW3NGhU-68/Ry6X71Yiw8I/AAAAAAAAACM/76wAYxSm1vQ/s1600-h/default_project.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_0UW3NGhU-68/Ry6X71Yiw8I/AAAAAAAAACM/76wAYxSm1vQ/s400/default_project.png" alt="" id="BLOGGER_PHOTO_ID_5129204079819670466" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Por padrão, o Maya também define as subpastas do projeto:&lt;br /&gt;&lt;br /&gt;Entre elas vale esclarecer:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;3dPaintTextures &lt;/span&gt;- pasta onde se localizam as texturas pintadas dentro do próprio Maya&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;data &lt;/span&gt;- pasta onde são armazenados arquivos referentes ao cache de dinâmica de objetos, partículas, fluídos, simulação de cabelo&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;images &lt;/span&gt;- pasta onde as imagens "rendidas" processadas são despejadas&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;scenes &lt;/span&gt;- pasta onde se encontram os arquivos de personagens, objetos, cenas, isto é, os arquivos nativos do Maya - Maya ASCII (.ma) e Maya Binary (.mb)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;sourceimages&lt;/span&gt; - pasta onde são colocadas todo tipo de imagens, como referências e texturas em teste&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;textures&lt;/span&gt; - pasta onde são armazenadas as texturas dos personagens, objetos e cenas.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;E por último, sempre lembrem que ao abrir o Maya, o projeto deve ser definido. Isso evita maiores problemas com caminhos de arquivos não encontrados.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6532196660736779288-3900787115790662754?l=cursodemaya.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cursodemaya.blogspot.com/feeds/3900787115790662754/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6532196660736779288&amp;postID=3900787115790662754' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6532196660736779288/posts/default/3900787115790662754'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6532196660736779288/posts/default/3900787115790662754'/><link rel='alternate' type='text/html' href='http://cursodemaya.blogspot.com/2007/11/projetos-do-maya.html' title='Projetos do maya'/><author><name>Curso Autodesk MAYA - OZI Escola de Audiovisual</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_0UW3NGhU-68/Ry6aR1Yiw9I/AAAAAAAAACU/qnzBKZwRaec/s72-c/new_project.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6532196660736779288.post-7184430181319780708</id><published>2007-07-25T06:52:00.000-07:00</published><updated>2007-07-25T07:01:34.605-07:00</updated><title type='text'>Principais atalhos do MAYA</title><content type='html'>&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Navegação no Maya&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;q &lt;/span&gt;- seleção&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;w&lt;/span&gt; - tranlação&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;e &lt;/span&gt;- rotação&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;r &lt;/span&gt;- escala&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_0UW3NGhU-68/RqdWcGZEyMI/AAAAAAAAAA0/soM23mtmhR8/s1600-h/man_move.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://2.bp.blogspot.com/_0UW3NGhU-68/RqdWcGZEyMI/AAAAAAAAAA0/soM23mtmhR8/s400/man_move.png" alt="" id="BLOGGER_PHOTO_ID_5091132944517744834" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;w &lt;/span&gt;&lt;span style="font-size:100%;"&gt;- Manipulador de translação&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_0UW3NGhU-68/RqdWzWZEyQI/AAAAAAAAABU/O0b1iDlptmc/s1600-h/man_rotate.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_0UW3NGhU-68/RqdWzWZEyQI/AAAAAAAAABU/O0b1iDlptmc/s400/man_rotate.png" alt="" id="BLOGGER_PHOTO_ID_5091133343949703426" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;e &lt;/span&gt;&lt;span style="font-size:100%;"&gt;- Manipulador de rotação&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_0UW3NGhU-68/RqdWcmZEyOI/AAAAAAAAABE/4TOymOmEqzE/s1600-h/man_scale.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_0UW3NGhU-68/RqdWcmZEyOI/AAAAAAAAABE/4TOymOmEqzE/s400/man_scale.png" alt="" id="BLOGGER_PHOTO_ID_5091132953107679458" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;r &lt;/span&gt;&lt;span style="font-size:100%;"&gt;- Manipulador de escala&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Movimentos de Câmera&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;alt+botão esquerdo mouse&lt;/span&gt; - rotaciona câmera&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;alt+botão central mouse &lt;/span&gt;- movimenta câmera&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;alt+botão direito mouse &lt;/span&gt;- zoom câmera&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;alt+barra de rolagem mouse &lt;/span&gt;- zoom câmera&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;a&lt;/span&gt; - foca a câmera em todos os objetos em cena&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;f &lt;/span&gt;- foca a câmera nos objetos selecionados&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Visualização dos objetos&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;4 &lt;/span&gt;- Wireframe&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;5 &lt;/span&gt;- Shaded - Cores Básicas&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;6 &lt;/span&gt;- Texturizado&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;7 &lt;/span&gt;- Iluminado&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_0UW3NGhU-68/RqdWc2ZEyPI/AAAAAAAAABM/64XOqWKFZMI/s1600-h/wire_shaded.gif"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_0UW3NGhU-68/RqdWc2ZEyPI/AAAAAAAAABM/64XOqWKFZMI/s400/wire_shaded.gif" alt="" id="BLOGGER_PHOTO_ID_5091132957402646770" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Modos de Objetos&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;F8&lt;/span&gt; - Modo de Objeto&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;F9 &lt;/span&gt;- Modo de componente - Ponto&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;F10&lt;/span&gt; - Modo de componente - Linhas&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;F11 &lt;/span&gt;- Modo de componente - Faces&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;F12 &lt;/span&gt;- Modo de componente - Pontos UV&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Seleção&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Botão esquerdo do mouse &lt;/span&gt;- Seleciona&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Shift + Botaõ Esquerdo do Mouse &lt;/span&gt;-  Adiciona seleção ou inverte seleção&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Ctrl + Botão Direito do Mouse &lt;/span&gt;- Deseleciona&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Snaps (Magnetismo)&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;x&lt;/span&gt; - snap to grid (permite o magnetismo à grade padrão do maya)&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;c&lt;/span&gt; - smap to curve (permite o magnetismo às curvas)&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;v&lt;/span&gt; - snap to vertices (permite o magnetismo aos pontos dos objetos)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6532196660736779288-7184430181319780708?l=cursodemaya.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cursodemaya.blogspot.com/feeds/7184430181319780708/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6532196660736779288&amp;postID=7184430181319780708' title='2 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6532196660736779288/posts/default/7184430181319780708'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6532196660736779288/posts/default/7184430181319780708'/><link rel='alternate' type='text/html' href='http://cursodemaya.blogspot.com/2007/07/principais-atalhos-do-maya.html' title='Principais atalhos do MAYA'/><author><name>Curso Autodesk MAYA - OZI Escola de Audiovisual</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_0UW3NGhU-68/RqdWcGZEyMI/AAAAAAAAAA0/soM23mtmhR8/s72-c/man_move.png' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6532196660736779288.post-6674666708244245626</id><published>2007-07-25T06:28:00.000-07:00</published><updated>2007-07-25T06:31:18.201-07:00</updated><title type='text'>Tornando o Undo do Maya Infinito</title><content type='html'>A opção de &lt;span style="font-weight: bold;"&gt;Undo &lt;/span&gt;&lt;span style="font-style: italic;"&gt;(desfazer)&lt;/span&gt;&lt;span style="font-weight: bold;"&gt; infinito&lt;/span&gt; permite que você desfaça suas ações até o ponto inicial. Para configurar esta opção:&lt;br /&gt;&lt;br /&gt;Acessar o menu &lt;span style="font-weight: bold;"&gt;Window &gt; Settings/Preferences &gt; Preferences&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_0UW3NGhU-68/RqdQMWZEyKI/AAAAAAAAAAk/qBGiK8SWVhU/s1600-h/undo1.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_0UW3NGhU-68/RqdQMWZEyKI/AAAAAAAAAAk/qBGiK8SWVhU/s400/undo1.png" alt="" id="BLOGGER_PHOTO_ID_5091126076865038498" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Abrirá o Box de Preferências.&lt;br /&gt;&lt;br /&gt;Selecionar &lt;span style="font-weight: bold;"&gt;Undo&lt;/span&gt; em &lt;span style="font-weight: bold;"&gt;Categories&lt;/span&gt; e marcar a opção &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;Queue Infinite&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Clicar em &lt;span style="font-weight: bold;"&gt;Save&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_0UW3NGhU-68/RqdQRWZEyLI/AAAAAAAAAAs/FpVb_ETDXvw/s1600-h/undo2.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_0UW3NGhU-68/RqdQRWZEyLI/AAAAAAAAAAs/FpVb_ETDXvw/s400/undo2.png" alt="" id="BLOGGER_PHOTO_ID_5091126162764384434" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6532196660736779288-6674666708244245626?l=cursodemaya.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cursodemaya.blogspot.com/feeds/6674666708244245626/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6532196660736779288&amp;postID=6674666708244245626' title='2 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6532196660736779288/posts/default/6674666708244245626'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6532196660736779288/posts/default/6674666708244245626'/><link rel='alternate' type='text/html' href='http://cursodemaya.blogspot.com/2007/07/tornando-o-undo-do-maya-infinito.html' title='Tornando o Undo do Maya Infinito'/><author><name>Curso Autodesk MAYA - OZI Escola de Audiovisual</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_0UW3NGhU-68/RqdQMWZEyKI/AAAAAAAAAAk/qBGiK8SWVhU/s72-c/undo1.png' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6532196660736779288.post-1392564224441503022</id><published>2007-07-24T11:45:00.000-07:00</published><updated>2007-07-24T11:58:16.782-07:00</updated><title type='text'>Alterando padrões do Maya para melhorar fluxo de trabalho</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_0UW3NGhU-68/RqZLumZEyJI/AAAAAAAAAAc/HnTPp-1gFOE/s1600-h/image1.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://3.bp.blogspot.com/_0UW3NGhU-68/RqZLumZEyJI/AAAAAAAAAAc/HnTPp-1gFOE/s400/image1.png" alt="" id="BLOGGER_PHOTO_ID_5090839692740708498" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Selecionando as faces de um polígono em qualquer parte de sua superfície.&lt;br /&gt;&lt;br /&gt;O Maya vem configurado para selecionar as faces de um polígono pelo centro de cada face. Para facilitar a selecão das faces principalmente em polígonos com muitas faces, o ideal é utilizar a seleção em qualquer parte da face e não apenas no centro.&lt;br /&gt;&lt;br /&gt;Para alterar está configuração, acessar:&lt;br /&gt;&lt;br /&gt;-&gt; Menu &lt;span style="font-weight: bold;"&gt;Window &gt; Settings/Preferences &gt; Preferences&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_0UW3NGhU-68/RqZJOGZEyHI/AAAAAAAAAAM/wc9UWgPvw5I/s1600-h/menu1.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_0UW3NGhU-68/RqZJOGZEyHI/AAAAAAAAAAM/wc9UWgPvw5I/s400/menu1.png" alt="" id="BLOGGER_PHOTO_ID_5090836935371704434" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Abrirá o box &lt;span style="font-weight: bold;"&gt;Preferences&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Clique em &lt;span style="font-weight: bold;"&gt;Selection&lt;/span&gt; dentro das opções &lt;span style="font-weight: bold;"&gt;Categories&lt;/span&gt; e marque a opção em &lt;span style="font-weight: bold;"&gt;Polygon Selection &gt; Select faces with:  &lt;span style="color: rgb(255, 0, 0);"&gt;Whole Face&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_0UW3NGhU-68/RqZJZGZEyII/AAAAAAAAAAU/bKJNQpudUNI/s1600-h/menu2.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://1.bp.blogspot.com/_0UW3NGhU-68/RqZJZGZEyII/AAAAAAAAAAU/bKJNQpudUNI/s320/menu2.png" alt="" id="BLOGGER_PHOTO_ID_5090837124350265474" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6532196660736779288-1392564224441503022?l=cursodemaya.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://cursodemaya.blogspot.com/feeds/1392564224441503022/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6532196660736779288&amp;postID=1392564224441503022' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6532196660736779288/posts/default/1392564224441503022'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6532196660736779288/posts/default/1392564224441503022'/><link rel='alternate' type='text/html' href='http://cursodemaya.blogspot.com/2007/07/alterando-padres-do-maya-para-melhorar.html' title='Alterando padrões do Maya para melhorar fluxo de trabalho'/><author><name>Curso Autodesk MAYA - OZI Escola de Audiovisual</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_0UW3NGhU-68/RqZLumZEyJI/AAAAAAAAAAc/HnTPp-1gFOE/s72-c/image1.png' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
